I left out teleportation in the end as there's no reason for having it, it seems. Max Charge Override works in tandem with Recharger, when enabled, it patches the maximum charge value as well. It works on items on the hotbar, too as long as you hold SHIFT while the tooltip appears. Hold the SHIFT key while mousing over them and when the tooltip appears, their charge will be reset to the Maximum.
Recharger some items like shovel and jetpack for example, have a charge. Takes effect when an item is dropped into to "basket". Theft Value Override allows you to override the theft value. Less time to wait for the see-through-wall-guards to calm down.
Crime Evidence Duration Mod scales the duration of evidence floaters. Carry Weight Bonus adds you a fixed amount so you can carry that extra loot. Ability Cooldown Mod scales the time it takes your abilities to cool down. Ability Progress Mod scales the time it takes for those pesky progress bars to reach maximum. Player Detection Rate Mod scales the time you have to stay in hiding (in the red circles of suspicious characters). Sometime it flickers, not sure why, I could not care less. Player Vision Range Mod you can see farther. Mind you, there is an internal cap, which I did not bypass (I don't intend to). Move Speed Mod this marks the end of the snail simulation. Radiation, Food, Drink, Fatigue are all a thing of the past. Freeze Player Status Points no more status point changes. Pointers to last selected Reputation click on the one (in the game) you want to edit and the pointer will update. Hit 'c' to open the character panel, it will refresh the pointer then. Primary stats, skill stats, perk point math. I playtested it a bit, seems no crashes - as long as you don't enable it at the main menu, it will crash on the first load.īuilt using 1.0.906.0546, might work with newer ones in the future. right click on money in your inventory and change it. Zanzers table has an inventory script that lets you edit quantities. it would work better later game when the vendors have higher valued items now that i think of it.
so ive been doing this then dropping my cash on the ground and doing it over and over to get money, making like 2500 a pop from the first guy and just buying and selling the soap you get from the first janitor's cart. I noticed if you put everything in their sale window then hit the equals button the money appears and when you cancel the trade you keep the funds.
But i am not sure and i am dont know how to sort out it. Maybe we can to do something with save files? Its Unity and saves look similar to ATOM RPG structure. But i am gave up at trying to change amount of ammo or any else. You can even leave all money from trade window and ''empty space'' still will have value 12870 in you case. I am still trying to figure out how all this works. Thing is, I still have 130 combonds according to the inventory, but the value of the 130 combonds is 13000. I have 300 combonds, I bought stuff for 170 and has 130 left. Users of Cheat Engine gave it a rating of 4 out of 5 stars.So I tried doing something to the money and this is what happened:
Ĭheat Engine runs on the following operating systems: Windows/Mac. It was initially added to our database on. The latest version of Cheat Engine is 7.4, released on. It was checked for updates 1,854 times by the users of our client application UpdateStar during the last month.
OverviewĬheat Engine is a Open Source software in the category Games & Entertainment developed by Dark Byte. It comes with a memory scanner to quickly scan for variables used within a game and allow you to change them, but it also comes with a debugger, disassembler, assembler, speedhack, trainer maker, direct 3D manipulation tools, system inspection tools and more.įor new users it is recommended to go through the tutorial(The one that comes with Cheat Engine, you can find it in your programs list after installing) and at least reach step 5 for basic understanding of the usage of Cheat Engine. Cheat Engine is an open source tool designed to help you with modifying single player games running under window so you can make them harder or easier depending on your preference(e.g: Find that 100hp is too easy, try playing a game with a max of 1 HP), but also contains other usefull tools to help debugging games and even normal applications.